It’s a gradebook! No, it’s a pocket! No, it’s a project!
The Flashcard project is unabandoned, sort of ;)
What is that thing, which contains one or more decks, and also holds user information so that the user can resume learning at a later time?
Words I Don’t Like
workset: Not a real word.
pocket: It simply seems silly to tell the user to create a pocket.
pouch: Ditto.
rubber band: The metaphor of the user wrapping a rubber band around one or more deck of cards may be too hard to pull off.
sleeve : A real-life sleeve is for a single card if you want to see both sides, not a whole set
gradebook: The history of all cards would be in one file, but I still prefer having a deck or a group of decks as a template for the user history of that deck or group of decks. It also connotes a teacher hovering over the student when in fact Card Liberty is so far envisioned as a self-study tool
game: Having the user create a game does have the advantage of conveying that the user needs to "save game" in order to continue playing the card deck at a later time. I would like it to convey more though, and I don’t see how it conveys containership of decks.
unit: I think decks of similar cards were called a unit in some context in my elementary school experience if I recall correctly. I am not sure my experience is universal, though, and this word has too many other meanings though.
group: Lean toward it but often, in fact usually the user will need to create a "group of one" deck. It’s a possibility only if I can hide that "group of one" verbiage from the user.
Current Favorite Word to Use
project
Regardless of what word I use to convey a file that has both deck and user information, it will be a challenge to have the user open a deck and get a project instead, then make sure he gets the project next session and not the deck!
